Version 1.1[4.18-4.20]:
- Fixed compiler warnings for UE4.20 and 4.29 when using source build.
Version 1.3 [4.18-4.20]:
- Fixed an issue where inactive components would be registered incorrectly.
- Fixed an issue where the grid bounds were not being updated properly, rejecting searches with small numbers of objects.
Version 2.0 [4.21]:
- **NEW! **Rewrite of the Sparse Grid System. Grids are now templates providing more flexibility to C++ users.
- **NEW! **You can now create multiple grids for different object types (C++ Only).