For everyone who wonders about how to actually make the space skies rotate on their own, not just setting a specific control rotation on the Z axis, here’s a screenshot of the modifications I have applied to “M_SkySphere_HDRI”:
Speed param controls the speed of the rotation
and with the values (1,0,1 on the screen) of the 3 vector color node you can control the axis’ in which the sky rotates.
To the creator of this pack:
- Thanks! Exactly what I was looking for!
- You might want to update your forum URL though - here in the first post and in the fab store.
Old, not working: https://forums.unrealengine.com/unreal-engine/marketplace/1770050-space-hdr-backgrounds-skyboxes
New, correct URL: https://forums.unrealengine.com/t/space-hdr-backgrounds-skyboxes/144940