Source not available while debugging with AGDE?

Hey I think Epic may have left out the Android PDB (or the equivalent files)

I was able to find time to make a source build UE4 (instead of the launcher version I was using before…) and debug my project with AGDE and it worked as expected. No more assembly (that is until I reached some Android stuff…)

As for the ambiguous two processes, I have a cloudy impression that I’ve seen this. IIRC it was just 2 processes on my PC trying to debug the same Android device. Just shoot the usual culprits, Android Studio, UE4, any commandline running adb, etc. But whatever it was that I encountered, it didn’t bug me very long so I’m not certain it’s the same thing as yours.

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