# Sound plays fine, but it doesn't play (or is silent) when adding attenuation

**URL:** <https://forums.unrealengine.com/t/sound-plays-fine-but-it-doesnt-play-or-is-silent-when-adding-attenuation/745302>\
**Category:** Programming & Scripting\
**Tags:** actor-blueprint, play-sound-at-locati, unreal-engine, Blueprint, question\
**Created:** [January 9, 2023, 8:51am UTC](https://forums.unrealengine.com/t/sound-plays-fine-but-it-doesnt-play-or-is-silent-when-adding-attenuation/745302 "2023-01-09T08:51:51Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![crEA-tEch](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/crea-tech/32/620036_2.png) [@crEA-tEch](https://forums.unrealengine.com/u/crEA-tEch)\
**Post date:** [January 9, 2023, 8:51am UTC](https://forums.unrealengine.com/t/sound-plays-fine-but-it-doesnt-play-or-is-silent-when-adding-attenuation/745302/1 "2023-01-09T08:51:51Z")

</div>

Hi there. I’m having a weird issue where whenever I apply attenuation to a sound, it fails to play. It works when no attenuation is applied, however.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/d/5/2d53cd76ea3939457bbb9d02dcc7e153bdbb1633.jpeg)

I’ve tried making a brand new attenuation, also tried overriding, this doesn’t work. I’ve also tried different sound files and cues, this still doesn’t work.

I’ve been trying to fix this for an hour but I’m stumped! Is there something obvious I’m missing here?

---

<div class="post-metadata">

**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [January 9, 2023, 8:55am UTC](https://forums.unrealengine.com/t/sound-plays-fine-but-it-doesnt-play-or-is-silent-when-adding-attenuation/745302/2 "2023-01-09T08:55:57Z")

</div>

If you’re starting outside the attenuation radius, the sound will stop playing, unless you have enabled ‘virtualize’ ( I think it is ) in the wavs details.

---

<div class="post-metadata">

**Author:** ![crEA-tEch](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/crea-tech/32/620036_2.png) [@crEA-tEch](https://forums.unrealengine.com/u/crEA-tEch)\
**Post date:** [January 9, 2023, 9:05am UTC](https://forums.unrealengine.com/t/sound-plays-fine-but-it-doesnt-play-or-is-silent-when-adding-attenuation/745302/3 "2023-01-09T09:05:36Z")

</div>

You are indeed a hero! That simple! I changed to this and all is good:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/7/3/873568ee99d9206b48967c3b0e7a6ec498cc7489.png)

Thank you so much for taking the time to help out
