Hello Everyone,
I just have simple bowl and throwing into it bunch of balls, the question is how the hack I can generate sound for every collision in between balls & rolling sound for every individual ball in the bowl?

I know how to do it if the ball would be one single mesh in the blueprint but in that case I’m trying to learn as an construction script!
This is one ball mesh blueprint solution:
I would be grateful for any kind of idea, thank you & happy new years!