Sooo, VXGI 2.0 is coming very soon

But why don’t they come up with their own dynamic GI solution? SVOGI in CEV looks amazing and runs great, even with dense forest environements (it actually runs better than UE4 when it comes to outdoors). I can’t see why they can’t come up with something. Hell even Unity has some dynamic GI. Hellblade also uses an external GI solution and it runs very well on PS4.