# Something problematic with the blend mask and the animation blueprint

**URL:** <https://forums.unrealengine.com/t/something-problematic-with-the-blend-mask-and-the-animation-blueprint/616206>\
**Category:** Character & Animation\
**Tags:** unreal-engine, UE5-0, question\
**Created:** [July 28, 2022, 9:12am UTC](https://forums.unrealengine.com/t/something-problematic-with-the-blend-mask-and-the-animation-blueprint/616206 "2022-07-28T09:12:48Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![JPHarveyInvoke](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@JPHarveyInvoke](https://forums.unrealengine.com/u/JPHarveyInvoke)\
**Post date:** [September 6, 2022, 5:10pm UTC](https://forums.unrealengine.com/t/something-problematic-with-the-blend-mask-and-the-animation-blueprint/616206/3 "2022-09-06T17:10:08Z")

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I’m getting the same issue. Also reported by other devs in this thread: [Blend Mask not being loaded by AnimBP correctly until reload/recompile? - #2 by DELGOODIE](https://forums.unrealengine.com/t/blend-mask-not-being-loaded-by-animbp-correctly-until-reload-recompile/551638/2).

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