I probably should ask this on some other forum but I figured there was enough talented people that would know. so I have been playing around with Zbrush for a day, it is a very nice program and I will probably buy the Core version for $200AUD, it’s pretty good value
I am trying to reduced the face amount, the problems I have found and need some advice on the picture below is the high poly mesh that I am trying to reduce, (not the greatest rock around but not bad for a fist time). The dynaMesh is good because it makes all the faces nice but it destroys the vertices that makes up the sharp edges so when I try to crate a low poly version the sharp edges are gone and will not work once I bake the normal from High to low, I was using the Zremesher to reduce the face count, there’s a Decimate but it doesn’t seem to do anything once lower the faces with Zremsher. the Next option is ReTopology and crate each the individual vertices where I want so when I send the model into blender I can sharpen the particular edge but this is very very slow, and took me a day.
basically the end product that I am looking for is a rock model with not much texture on it and sharp edges, in the picture below I am particularly interested in keeping the lines and the shape of the lines that are pinched and the angle of the large faces of the rock, the rest I will bake out
I was wondering other ways I can uses to keep the sharp edges when I am reducing the model practically in Zbrush but another way I will also look at as well. it’s not this about this model but the method of doing it, so once I crates the cliffs and rocks I want I can iron out any problems fist
also anther question is with Zbrush core itself, I am using the full version al the moment but that will run out in 30 day or so, are there any other features that left out that I would need, I looked on there web site and tried to do some research on it and found the features and so on but I really have I idea what it means it and what they do it could be be written in French for all I know lol