Hi, I’m starting to know this world through the book “Learning C ++ by creating games with UE4”. Little by little I am learning things but when I see UE4 code I get lost in some points.
What is the parameter of the “SetupPlayerInputComponent” function? I had never seen it expressed that way. Is it a “UInputComponent” class? What does the asterisk do? And “PlayerInputComponent”? It reminds me of the pointers, but it’s different.
I have read something about “Super”, but I can not find references in the documentation, only references to the “super” of another programming language. Can you show me any reference?
They are some doubts that I have now, I have many more, but I do not remember them.