Ok, somethings going on.
I closed Unreal, and when I reopened it, I have this problem on my editor window also.
It’s not a problem with the shader because It’s the same used in other meshes that look fine. Lightmap density seems fine too.
Ok, somethings going on.
I closed Unreal, and when I reopened it, I have this problem on my editor window also.
It’s not a problem with the shader because It’s the same used in other meshes that look fine. Lightmap density seems fine too.