`==== //depot/Unreal/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.cpp#3 (text) ====
[Content removed]18 @@
}
else if (Processor->Exporter->VolumetricLightmapTaskGuids.Contains(TaskStateMessage->TaskGuid))
{
- //~ — EDIT BEGIN — : pchaintreuil - 2025/04/15 - Don’t double count Lightmap Guids that report complete more than once.
- {
- UE::TScopeLock const ScopeLock (Processor->Exporter->VolumetricLightmapTaskGuidsOutstandingLock);
- if (Processor->Exporter->VolumetricLightmapTaskGuidsOutstanding.Remove(TaskStateMessage->TaskGuid) < 1)
- {
- // If a GUID is reporting complete again, don’t count it.
- break;
- }
- }
- //~ — EDIT END —/
TList* NewElement = new TList(TaskStateMessage->TaskGuid, NULL);
Processor->CompletedVolumetricLightmapTasks.AddElement( NewElement );
FPlatformAtomics::InterlockedIncrement( &Processor->NumCompletedTasks );
[Content removed]13 @@
{
Exporter->VolumetricLightmapTaskGuids.Add(FGuid::NewGuid(), VolumetricLightmapTaskIndex);
}
+
- //~ — EDIT BEGIN — : pchaintreuil - 2025/04/15 - Don’t double count Lightmap Guids that report complete more than once.
- {
- UE::TScopeLock const ScopeLock (Exporter->VolumetricLightmapTaskGuidsOutstandingLock);
- Exporter->VolumetricLightmapTaskGuids.GetKeys(Exporter->VolumetricLightmapTaskGuidsOutstanding);
- }
- //~ — EDIT END —/
}
TArray<ULevel*> LevelsToRestore;
==== //depot/Unreal/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.h#2 (text) ====
[Content removed]13 @@
TMap<FGuid, int32> VolumetricLightmapTaskGuids;
- //~ — EDIT BEGIN — : pchaintreuil - 2025/04/15 - Don’t double count Lightmap Guids that report complete more than once.
- /** Volumetric Lightmap tasks that haven’t yet reported as completed. */
- TSet VolumetricLightmapTaskGuidsOutstanding;
- /** Mutex for VolumetricLightmapTaskGuidsOutstanding */
- FCriticalSection VolumetricLightmapTaskGuidsOutstandingLock;
- //~ — EDIT END —/
TArray<AVolumetricLightmapDensityVolume*> VolumetricLightmapDensityVolumes;
private:`