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[SOLVED] Sevarog Shoulderpads

Hi guys! I’m new with animations so bear with me :slight_smile:
I’m trying to figure out how the shoulderpads are working on Sevarog. The main mesh has the full shoulderpads on while all of the animations are no shoulders. There are some T pose animations that show off the different stages of shoulderpads but I have no idea how that works, maybe those geostage_something curves are controlling it?

Found it out, layered blend per bone of full body pose with stage animations with ***shoulderpad_l ***and shoulderpad_r as target bones did the trick.