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[SOLVED] Materials wont export to UE4

So after about a week of not knowing how to fix this issue, I stumbled across something strange today. I noticed some diffuse colors were applying to the mesh in 3D View: Solid and some werent. Then I noticed my Materials tab looked different on the Materials that applied then the ones that didnt. Pictures Below:
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Eventually I found out how to make it say “Use Nodes” again by unchecking this box.
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So in UE4 the materials that did not export were the ones that had “Use Nodes” box checked. I hope this helps other people!

The white Materials below in UE4 are the ones that did not export. (The ones that have “Use Nodes” Checked in Blender)
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