[SOLVED] Fire Rifle Montage Break Iron Sights Aim Offset

Here is a video explaining and demonstrating my current issue.

What am I doing wrong?

SOLVED:

This link helped me

https://forums.unrealengine.com/development-discussion/blueprint-visual-scripting/20169-weapon-fire-anim-according-to-aim-offset-direction

Had to set the animation to local space and set the reference to the additive animation frame =P