[SOLVED] Bundle.out seems not ok when Model is Georeferenced

Hi,

Thank you again for your reply. Yes I solved it using an extra rotation that I computed using the difference between the rotation I can get in XMP and the one I have in the Bundle.out.

I suppose that the quaternion I get for this difference must be equal to the Ground Plane Orientation w.r.t. the World scene.

Is there any way to print the Ground Plane Matrice or Quaternion in Capturing Reality?

Cheers,