# \[Solved\] - Blueprint JoinSession loading to incorrect map

**URL:** <https://forums.unrealengine.com/t/solved-blueprint-joinsession-loading-to-incorrect-map/306798>\
**Category:** Platform & Builds\
**Tags:** Steam, joining-session, unreal-engine, Blueprint, question\
**Created:** [February 12, 2015, 10:47pm UTC](https://forums.unrealengine.com/t/solved-blueprint-joinsession-loading-to-incorrect-map/306798 "2015-02-12T22:47:11Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Mesket](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mesket](https://forums.unrealengine.com/u/Mesket)\
**Post date:** [March 8, 2017, 5:23pm UTC](https://forums.unrealengine.com/t/solved-blueprint-joinsession-loading-to-incorrect-map/306798/4 "2017-03-08T17:23:03Z")

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Same problem, but with built versions.

Computer 1 with Steam account 1: Session created OK, player is on the map waiting for second player to join.

Computer 2 with Steam account 2: Search sessions OK, joins OK but is stuck on mainmenu.

Open level has listen but the second player won’t load that map for some reason.

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_[View the full topic](https://forums.unrealengine.com/t/solved-blueprint-joinsession-loading-to-incorrect-map/306798)._
