Solo dev a game with blueprints and no experience? Is it possible or am I wasting my time?

Your project is probably too big and you’ll likely be overwhelmed.

Make something really, really small - the size of an old arcade game from the 70s. This will likely still take you quite a while, and polishing it into something half-decent even longer. Once you’ve done that a couple of times, you’ll probably have a much better appreciation for project scope and a better understanding of both project planning and how long it will take you to achieve things.