Soft Body Physics

Hi,
A few days i try to find any usful information about soft body physics implementation in UE4, but found only article in UE3 documentation:
http://udn.epicgames.com/Three/PhysXSoftBodyReference.html

Is there any way to implement soft body physics in UE4?

Since you have the source there is always a way :wink:

You should get in touch with these guys: Tendr: a real-time, volumetric, soft-body physics plug-in for UE4 - Work in Progress - Unreal Engine Forums