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Soft Body Physics

Hi,
A few days i try to find any usful information about soft body physics implementation in UE4, but found only article in UE3 documentation:
http://udn.epicgames.com/Three/PhysXSoftBodyReference.html

Is there any way to implement soft body physics in UE4?

Since you have the source there is always a way :wink:

You should get in touch with these guys: https://forums.unrealengine.com/showthread.php?7034-Tendr-a-real-time-volumetric-soft-body-physics-plug-in-for-UE4