# So you assign the player controller....

**URL:** <https://forums.unrealengine.com/t/so-you-assign-the-player-controller/4673>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [May 19, 2014, 10:18pm UTC](https://forums.unrealengine.com/t/so-you-assign-the-player-controller/4673 "2014-05-19T22:18:03Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Neongho](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Neongho](https://forums.unrealengine.com/u/Neongho)\
**Post date:** [May 19, 2014, 10:18pm UTC](https://forums.unrealengine.com/t/so-you-assign-the-player-controller/4673/1 "2014-05-19T22:18:03Z")

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So you assign the player controller in the blueprint of the GameMode / gameInfo , what if i want to do it from code ? just like in UE3 you used to do with default properties.

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**Author:** ![Rama](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rama/32/882413_2.png) [@Rama](https://forums.unrealengine.com/u/Rama)\
**Post date:** [May 19, 2014, 11:10pm UTC](https://forums.unrealengine.com/t/so-you-assign-the-player-controller/4673/2 "2014-05-19T23:10:22Z")

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Neongho you should read through all my Wiki tutorials !

You’d answer a lot of your questions that way 🙂

I have tutorial on your exact question here:

**UE4 Wiki Link: Linking Game Mode to Player Controller Class**

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

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**Author:** ![Neongho](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Neongho](https://forums.unrealengine.com/u/Neongho)\
**Post date:** [May 19, 2014, 11:40pm UTC](https://forums.unrealengine.com/t/so-you-assign-the-player-controller/4673/3 "2014-05-19T23:40:49Z")

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Yeah i just found out the third person blueprint one, i guess that , that can give me the fundamentals , because i got to add my game mode , even override some functions and try stuff , but when i assigned my pawn , nothing moved or anything.

I don’t know what function to touch in order that it moves, or why it doesen’t move, i guess that your tuts will help definitively.

Thanks your post definitively helps 🙂
