# So the on actor begin overlap is not working in a pawn that i created

**URL:** <https://forums.unrealengine.com/t/so-the-on-actor-begin-overlap-is-not-working-in-a-pawn-that-i-created/490830>\
**Category:** Rendering\
**Tags:** Render, overlap-actors, unreal-engine, question\
**Created:** [November 11, 2021, 3:12pm UTC](https://forums.unrealengine.com/t/so-the-on-actor-begin-overlap-is-not-working-in-a-pawn-that-i-created/490830 "2021-11-11T15:12:25Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![greysky9](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@greysky9](https://forums.unrealengine.com/u/greysky9)\
**Post date:** [November 11, 2021, 3:12pm UTC](https://forums.unrealengine.com/t/so-the-on-actor-begin-overlap-is-not-working-in-a-pawn-that-i-created/490830/1 "2021-11-11T15:12:25Z")

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![352020-screenshot-2021-11-11-170630.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/e/6/4e6164ddfa96520fac745e2c46e70d69593f5d2e.png)

 ![352031-screenshot-2021-11-11-170556.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/0/d/00d4a0bfbea9833a65d37d2fd4c3f4d28827b264.jpeg)

here it shows the collision which i have

here it shows the code that i run when the object is overlapped  
in render i made it hidden in game but that doesnt mean that it shouldnt work tell me if it does.

please help me!!!. i cant figure out why this is not working.

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**Author:** ![Tuerer](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tuerer/32/1008648_2.png) [@Tuerer](https://forums.unrealengine.com/u/Tuerer)\
**Post date:** [November 11, 2021, 3:41pm UTC](https://forums.unrealengine.com/t/so-the-on-actor-begin-overlap-is-not-working-in-a-pawn-that-i-created/490830/2 "2021-11-11T15:41:44Z")

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Sometimes it may happen that a component doesn’t fire an overlap event if its collision is set to Query Only, even though it should. I encountered it several times but could never reliably replicate it to submit a bug report. I guess that’s a bug of some sort. Try setting collision to Custom → Query and Physics, even if it will never block anything. But it always helped me in such cases.

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**Author:** ![greysky9](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@greysky9](https://forums.unrealengine.com/u/greysky9)\
**Post date:** [January 26, 2022, 4:35pm UTC](https://forums.unrealengine.com/t/so-the-on-actor-begin-overlap-is-not-working-in-a-pawn-that-i-created/490830/3 "2022-01-26T16:35:44Z")

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i just added an object that i created in blender to work as its collision and it works flaulessly.
