Hi guys, my first post, so go easy on me!

I’m working in a client build which is UE4 4.19.2

I have some shots set up in sequencer and when I render them out the scene is basically pretty much black and nothing like the shot I’m seeing in the viewport . sequencer cam. The lighting and everything is absolutely fine in simulate mode. I just dont know what the issue is. I’ve rebuilt lighting to best quality but think it may be a skybox or fog issue.

Any help massively appreciated as it happens pretty much across any map within the game.

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