I mean lets say i want a piece of road straight connected to another straight road? I know i can alt drag to extend the road… but lets say i want each road part to have a different setup. Do i have to have a intersection between in order to do this?
another thing that is not obvious in the tool is how to not get the road material to stretch when doing a very long road.
Additionally is there a way to convert the splines to basic actors/meshes after im done making the road?