@Shepard_Fox Thanks for reporting it. There appear to be some issues with draw distance in ue4.20-4.21. You can fix it if you go to the road blueprint, then open AddRoadSegments function and find AddSplineMeshComonent node not far from entry point. Select it and go to Details->Rendering->ShowAdvanced->LOD->DesiredMaxDrawDistance. Set it to “1” and then back to “0”. Re-compile the blueprint.