# Snapping meshes to vertices

**URL:** <https://forums.unrealengine.com/t/snapping-meshes-to-vertices/478916>\
**Category:** Asset Creation\
**Tags:** unreal-engine, question, snapping\
**Created:** [February 17, 2021, 3:12am UTC](https://forums.unrealengine.com/t/snapping-meshes-to-vertices/478916 "2021-02-17T03:12:57Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![RobinsonUK](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@RobinsonUK](https://forums.unrealengine.com/u/RobinsonUK)\
**Post date:** [February 17, 2021, 3:12am UTC](https://forums.unrealengine.com/t/snapping-meshes-to-vertices/478916/1 "2021-02-17T03:12:57Z")

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I read that you can snap meshes to vertices, or at least the pivot point, by pressing V and using MMB. So in order to snap two vertices, you have to move the pivot to the vertex first.

Problem is the pivot doesn’t snap when I try to move it… so how can I snap two vertices together?

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**Author:** ![Everynone](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/everynone/32/1135017_2.png) [@Everynone](https://forums.unrealengine.com/u/Everynone)\
**Post date:** [February 17, 2021, 10:10am UTC](https://forums.unrealengine.com/t/snapping-meshes-to-vertices/478916/2 "2021-02-17T10:10:04Z")

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See if this helps:

> **[Vertex snapping issue 4.25 - will not work](https://forums.unrealengine.com/questions/977743/view.html)**
>
> hey so ive seen more than one resource on how to engage vertex snapping how to use it so i can move it around but it won’t snap its V and middle mouse and all that but that does not bring up the blue dots ive tried a few other ways but nothing...

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**Author:** ![RobinsonUK](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@RobinsonUK](https://forums.unrealengine.com/u/RobinsonUK)\
**Post date:** [February 22, 2021, 12:58pm UTC](https://forums.unrealengine.com/t/snapping-meshes-to-vertices/478916/3 "2021-02-22T12:58:30Z")

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Thanks. I honestly cannot get the hang of it. Seems to be extremely unreliable and/or has pretty big usability issues. Surely it’s something UE users have to do all the time…
