Smooth camera animation during camera switch

Hello.

I am new to UE4. My game will involve 4 characters (A, B, C, D).
I can actively control only 1 character at a time. The others will be present near by.
I can switch between any of the 4 characters.

I am trying to achieve a particular camera affect during character switch.
By default the camera system will be a third person one (like Witcher).
However, when I switch to a different character, the camera will smoothly animate to the new character’s location.

Something like this (in Final Fantasy XV) -

(None of the fancy FX; just the camera animation during character switch)

I am not asking for a detailed answer. I am just looking for a couple of tips to get started in the right direction.

For instance -
Should I have a single camera system that is outside the character blueprint?
Or should I animate the camera of A till it reaches the position & orientation of B’s camera - and then switch to the latter?

Any tips regarding this will be highly appreciated. Thank you.

I think SetViewTargetWithBlendis the node you need.

Thank you for your reply. I will try this asap.

I gave it a try with a static camera. It worked. :slight_smile:
Should work with a player character as well.

I did come across this method last night; but I did not use it at that time.

Thanks again. :slight_smile:

Well I’m glad I could help :slight_smile:
Have a good journey!