I’m messing around with some models and I’m seeing a problem where if I have a small model(s) (say a bunch of metal fences),
the shadows fade away a lot quicker than my larger singular models (like buildings).
This wouldn’t normal be a problem, but its happening after around 100 unreal units and its very annoying to the eyes.
I don’t know if this is a engine setting or something, but I’d like to extend the ‘distance’ before they fade out. Any ideas?