If I’m not wrong, Stationary Skylight uses baked lightmap information to light up the scene. So if everything is movable (therefore nothing is baked/no lightmaps) , the light will be like the 2nd image.
If I’m not wrong, Stationary Skylight uses baked lightmap information to light up the scene. So if everything is movable (therefore nothing is baked/no lightmaps) , the light will be like the 2nd image.