# Sky sphere problem

**URL:** <https://forums.unrealengine.com/t/sky-sphere-problem/429158>\
**Category:** Asset Creation\
**Tags:** sky-sphere, unreal-engine, question\
**Created:** [July 11, 2018, 7:01am UTC](https://forums.unrealengine.com/t/sky-sphere-problem/429158 "2018-07-11T07:01:40Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![4nal4sassin](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@4nal4sassin](https://forums.unrealengine.com/u/4nal4sassin)\
**Post date:** [July 11, 2018, 7:01am UTC](https://forums.unrealengine.com/t/sky-sphere-problem/429158/1 "2018-07-11T07:01:40Z")

</div>

When i play with my Sky Sphere settings nothing changes  
First, when i tried to refresh the material, nothing happend  
Then i tried doing it manually by changing the sky colors but still nothing happend

---

<div class="post-metadata">

**Author:** ![cridia](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/cridia/32/772487_2.png) [@cridia](https://forums.unrealengine.com/u/cridia)\
**Post date:** [July 12, 2018, 6:16am UTC](https://forums.unrealengine.com/t/sky-sphere-problem/429158/2 "2018-07-12T06:16:21Z")

</div>

If you are talking about the default Sky Sphere, the material in that Sky Sphere (and in extension its colors and whether it’s day or night) is directly influenced by the direct light you have in your scene. If you rotate that light in the direction the sun would be shining at at a particular time of day and then use “refresh material” it should change colors.
