# Sky does not render properly on mobile

**URL:** <https://forums.unrealengine.com/t/sky-does-not-render-properly-on-mobile/323935>\
**Category:** Rendering\
**Tags:** Sky, Mobile, sky-sphere, unreal-engine, question\
**Created:** [July 3, 2015, 6:55am UTC](https://forums.unrealengine.com/t/sky-does-not-render-properly-on-mobile/323935 "2015-07-03T06:55:48Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![AxelLiew](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@AxelLiew](https://forums.unrealengine.com/u/AxelLiew)\
**Post date:** [July 3, 2015, 6:55am UTC](https://forums.unrealengine.com/t/sky-does-not-render-properly-on-mobile/323935/1 "2015-07-03T06:55:48Z")

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Does anyone knows why the sky does not render properly after i package it for android?I have attached an image how it should look like and what it looks like on my phone.

 ![48900-dsc_0092[1].jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/2/c/62c5c6bc2db5bfdf2f78e0c7c2fc93ff3bbbbb4e.jpeg)

 ![48899-screen.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/5/d/d5d8e5c4f97ec8351d3c1885e242669c01239191.jpeg)

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**Author:** ![anonymous\_user\_2ed5b4c7](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_2ed5b4c7](https://forums.unrealengine.com/u/anonymous_user_2ed5b4c7)\
**Post date:** [July 3, 2015, 1:19pm UTC](https://forums.unrealengine.com/t/sky-does-not-render-properly-on-mobile/323935/2 "2015-07-03T13:19:57Z")

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Hi!

Not in all device normal supported **Mobile HDR**. Check these compatibility lists.

> **[Android](https://docs.unrealengine.com/5.1/en-US/android-support-for-unreal-engine/)**
>
> Learn how to build projects for Android devices.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

But If your device have a support **Mobile HDRI** (not “Expected” only “Support”), then you need check **Project  
Setting **and** Engine/Render** section. Mobile HDR options must be set.

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**Author:** ![AxelLiew](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@AxelLiew](https://forums.unrealengine.com/u/AxelLiew)\
**Post date:** [July 10, 2015, 5:53am UTC](https://forums.unrealengine.com/t/sky-does-not-render-properly-on-mobile/323935/3 "2015-07-10T05:53:35Z")

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Hi

Does this mean that the sky sphere uses Mobile HDRI? if so is there an alternative what does not use Mobile HDRI that i can use?

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**Author:** ![anonymous\_user\_2ed5b4c7](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_2ed5b4c7](https://forums.unrealengine.com/u/anonymous_user_2ed5b4c7)\
**Post date:** [July 10, 2015, 11:28am UTC](https://forums.unrealengine.com/t/sky-does-not-render-properly-on-mobile/323935/4 "2015-07-10T11:28:04Z")

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You can create skybox with LDR texture.

> **[How to create simple space skybox?](https://forums.unrealengine.com/questions/15307/how-to-create-simple-space-skybox.html)**
>
> Hey , There’s some useful information on cubemap system in UE4 you can look at here: You can also take a look at BP\_Sky\_Sphere seen in Default level (File \> New Level \> Default) to take a look at an implemented example. Hope that helps!

> **[YouTube](https://www.youtube.com/watch?v=)**
>
> Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
