Skulls & Timber - Pirate Survival Game - WIP Thread

Howdy, quick update of what have done:

  • Added trading
  • Control point capturing
  • Scoreboard
  • Server settings (team damage, name, …)
  • Water shader updates
  • And we are working on a new ship…

Yeah, we told you we weren’t going to make a bigger one than the galleon we made last, well, we changed our mind. We felt like the last ship we made wasn’t quite cutting it for bigger crews. So we decided to design a new one. Here is a preview of the “Heavy Frigate”. Unlike the Galleon (second biggest ship on screen) it does not have any cannons in the nose or in the back. But to make up for that it has all of it’s cannons lined up on it’s broadsides (5 on each side). The immense fire power from 5 cannons can be extremely devistating to any ship, especially small ones. So it’s wise to avoid being exposed to the Heavy Frigate’s broadsides at all costs. The ship is also pretty fast, but turns rather slow. The hull is also very strong and this ship can take A LOT of damage. Positioning is key with this ship. One good line up can mean the end of whoever is on the receiving end. It is truly a floating fortress.

We are also considering adding a bigger version of the galleon, a War Galleon with 4 guns on each side, no back cannons, but instead 2 revolving triple barrels in front.

Triple barrel cannons would be able to fire 3 cannon balls before needing to reload. However, damage per shot would be lower than regular cannons balls. Probably around 65% of normal damage.

Like davy jones’ dutchman in PotC
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