Skeleton for rigging with Blender

hey Demo, nice to see you here, i’ll be very honest with you guys, in the past year i’ve been playing with the beta i found that trying to use the UE4 rig not such a good idea , see-ing as the small amount of anims that come with the templates i really doubt its worth while trying to set up a blender rig for those anims.

i haven’t checked the Shooter game rig for this release but if its the same one as before i wouldn’t touch it with a barge pole as the spine bones are screwed up

so that leaves us blender users with a few options, a complete custom rig - using the rigify meta rig with modifications - using the full rigify rig but finding a way to export without all the extra control bones.

miximo fuse and other services like that really go against the grain for me, limited at first and very costly when you need a lot