SkeletalMesh GetPhysicsLinearVelocity for bone is broken in UE5/Chaos (Always returns 0)

This silly forum stops me using the title SkeletalMesh->GetPhysicsLinearVelocity(BoneName) is broken in UE5/Chaos (Always returns 0) because one of the words in the title is too long lol.

Anyway that’s the entire issue.

There is 100% a bug but whether it is specific to Chaos or UE5 isn’t tested.