# Skeletal Mesh to Static Mesh

**URL:** <https://forums.unrealengine.com/t/skeletal-mesh-to-static-mesh/2699396>\
**Category:** Blueprint\
**Tags:** Python, unreal-engine\
**Created:** [February 12, 2026, 9:23pm UTC](https://forums.unrealengine.com/t/skeletal-mesh-to-static-mesh/2699396 "2026-02-12T21:23:33Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Tech\_Andrew](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tech_andrew/32/577823_2.png) [@Tech\_Andrew](https://forums.unrealengine.com/u/Tech_Andrew)\
**Post date:** [February 12, 2026, 9:23pm UTC](https://forums.unrealengine.com/t/skeletal-mesh-to-static-mesh/2699396/1 "2026-02-12T21:23:34Z")

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I would like to automate the ‘Make Static Mesh’ button in the Skeletal Mesh editor. How could I do this in Python?
