I have a skeletal mesh character in UE4 and when I export the asset to FBX the geometry gets all messed up.
I’ve tried different export settings and FBX versions but no luck. Any idea what might be causing this?
Thanks
I have a skeletal mesh character in UE4 and when I export the asset to FBX the geometry gets all messed up.
I’ve tried different export settings and FBX versions but no luck. Any idea what might be causing this?
Thanks