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SK_mannequin_arms crashes when importing as fbx into modeling package

When attempting to import the SK_mannequin_arms mesh from the engine content, it crashes my application.

  1. Exported the asset to fbx with default settings.
  2. Attempt to import into XSI, crashes the application, at 98% of the import.

The problem seems to affect the arms skeleton, because importing static assets worked.
Is there any workaround for this problem? I have tried the FBX standalone converter but this did not help.

I am using Unreal 4.10.4

EDIT: Fixed it by reinstalling the fbx converter.