When attempting to import the SK_mannequin_arms mesh from the engine content, it crashes my application.
- Exported the asset to fbx with default settings.
- Attempt to import into XSI, crashes the application, at 98% of the import.
The problem seems to affect the arms skeleton, because importing static assets worked.
Is there any workaround for this problem? I have tried the FBX standalone converter but this did not help.
I am using Unreal 4.10.4
EDIT: Fixed it by reinstalling the fbx converter.