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SK_FPGun on Third Person mesh ?

Hi all,

My question is pretty simple, I’d like to know how to make it so the gun used on the First Person mesh (SK_FPGun) is used on the Third Person mesh.

I already managed to put the SK_FPGun in a socket on the right hand of the Skeleton using the Skeleton tree but it just glues the gun to the character’s hand and it looks horrible.

The goal is just to make it so the Third Person character holds the gun and walks/jumps around holding the gun (the same way a gun is supposed to be held :P).

Hope my question was clear and hope to have a lot of answers from you guys !

Thanks.