Hey, I want to create a blaster bolt particle (think Star Wars). From what I’ve seen the best solution would be to use a single texture/sprite particle that just exists for the full lifetime of the particle system.
I’m not sure how to do that though, like what are the settings for the spawning?
Second problem, how can I have the particle point in the direction of the velocity? The particle system is a child of the blaster bolt projectile Blueprint, so it will move with the BP but not have any “own” velocity.