For now I recommend very strongly to use the template with 4.14 since it’s on this version that I’ve developed it and tested it. I don’t think it will work directly with 4.15.
Seems that Oculus Rift initialization is a bit different with 4.15-packaged programs. I just lost few days finding all the bugs but now it’s ok. Wait for my new template before using it with 4.15.