Single/Multiplayer, Touch & Vive blueprint only Template

Was able to get the locomotion blueprint working. I am running into an issue when I migrate the blueprints to another project. I am unable to get the teleporter to respond correctly. It looks like its being clipped on something but I can’t figure out what? I followed all of the proper settings and placed the player start within my level. I do have complex collision boxes so I thought that may be an issue. I then just drew a box outside of my level and placed the player start there and I am still experiencing the same issue. Any ideas?

How can you incorporate collision to the pawn? Since I have altered the locomotion, I can move through objects.