I am getting a crash after a few minutes launching in VR (on Rift, project edited for Oculus and Oculus Avatars).
Crash dumps are attached.
I replaced the included OculusAvatar zip with the one in the engine plugins folder.
Any idea what I could try to solve this?
Maybe it has to do with this ( I also can not grab any objects and teleport rotation is also not working):
[2019.07.19-16.44.29:633][214]PIE: Error: Blueprint Runtime Error: “Attempted to access MotionControllerR via property MotionController, but MotionControllerR is pending kill”. Blueprint: ProteusPawn Function: Get Rotation From Input Graph: Get Rotation from Input Node: Return Node
[2019.07.19-16.44.43:014][419]LogOnlineVoice: Warning: Oculus: 2229249543753640 timed out