I may have a similar project because I’m also trying to get an older template to work. The fun thing is, everything is okay in the editor, but as soon as I try to package the project, I encounter some problems:
The player doesn’t spawn exactly at the playerStart.
The player doesn’t have any hands - they are not on the ground either, so I suppose they don’t spawn.
There are no errors, but some warnings. The ones mentioned in the above quote. I tried to get rid of some of them by following the quoted steps. I have a few questions though:
"2) Replace “hmd pdmin 2” with “vr.oculus.PixelDensity.min 2"”
- even if I use HTC Vive?
“3) Remove “hmd pdadaptive on””
- can’t find this one
“4) Replace “hmd mirror x” with “vr.MirrorMode x”; replace x by the correct number: (0 now -3; 1 now -2; 2 now -4; 3 now -1; 4 now -5)”
there are nodes with “hmd mirror x” and “hmd mirror mode x” - should I replace both with the new vr.MirrorMode?
I did everything except #3 since I couldn’t find it.
Does anyone know what to do? Or can anyone point me to a download with the regular upgraded (I don’t need all the multiplayer and ui components from the new set in the first post). Or can someone take a look at my project?