Single/Multiplayer, Touch & Vive blueprint only Template

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I just got everything running on your newest template that you updated on 8/8, and would like to commend you on your hard work and efforts! I did encounter one small annoying bug, and I have yet to find what is causing it, but when I am teleporting around, I don’t always end up where the arrow is facing. I think this has something to do with the way the head turning can affect the teleportation, sometimes it seems like it is using the forward vector of my play space rather then where my head is looking, any idea what could be causing this? I haven’t made any changes to the way teleport was in the template, so you should be able to reproduce it by teleporting around a lot, testing with turning your head and not turning your head. Any help on this is much appreciated! Keep up the good work! I should also add that I did my testing with a Vive as the host, using unreal 4.16.3 version.