Single/Multiplayer, Touch & Vive blueprint only Template

@Sycoz My bad for the bugs. The thing is that I alternated a lot between the Oculus-Avatar and standard version, forgetting to reconnect some links along the way:

In MainMenuPC one link was missing:

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And in AvatarMaster 2 links were not connected:

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I did my final QA tests with only a rift, so these problems did not surface since they only affected Vive. With that you should be good to go. I’ll upload right now a 3.1.1 corrected versions now.

As of the lag, try the new version and report back. I’ll test it also today.