Single/Multiplayer, Touch & Vive blueprint only Template

Many asked questions on RPCs. Here’s what I used (mainly) as a guide to RPCs inside AvatarMaster and MotionControllerBP:

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There are of course other ways to do it, using remote roles, but I found these to be the most reliable on Steam and Oculus Network.

Also, it is also possible to reach each locally-controlled clients through the locally-controlled server, as seen in one of the Avatar Remote spawning function. Hope that it would help. :cool: