Single/Multiplayer, Touch & Vive blueprint only Template

@mordentral:

The way I set it:

2 instances of the pawn spawn, one is the listen-server and the other one client, via Steam. Player Index of MC Component is by default -1.
For each instance, inside the pawn:

  1. Spawn on server BP_MotionController, reference at Left or Right Controller as Epic template:

&stc=1

  1. Right/Left Controllers RepNotify, inside RepNotify set MotionController Component at 0:

&stc=1

3)On tick capture left/right/head transform and RepNotify:

&stc=1

4)Inside RepNotifyeverybody is getting location and rotation

&stc=1

So am I missing something?