Simple Random Mesh Movement using Target Points

Hey guys,

Here is a tutorial on how to create simple, random mesh movement using target points. In the tutorial, I demonstrate it with a spaceship but can easily be used for other assets such as fish, missiles, etc. This tutorial will lead to my next video on how to create a homing missile, similar to the one from Halo 2.

If you have any questions or would like updates to any future tutorials, my twitter page is linked below.