Ok, the reason for the first question was to see if you had it set to Infrequent, which underneath actually switches to a faster rendering path than the PMC, whether you had that flagged or not it should be faster rendering either way as the RMC fixes a couple issues the PMC had that degrades performance. You have it setup generally how I figured, so there’s no reason I can think of as to why it’s running slower…
If you’re willing, run the full profiler for each of the two and send me the results. If you’ve never used that before, open the console “~” and type… stat startfile …and then wait maybe 10-20 seconds and then type stat stopfile
then in your game project folder look in Saved/Profiling and find the two most recent files and send those to me either here, pm, slack.