Simple Movement Component for AI Vehicles

[UE5.2] I’m looking for a simple movement component for vehicles that will be controlled by AI with the ability to find the path.
It is desirable without the use of heavy physics, since there will be a lot of such transports.
If short, then need to make many (1000+) of cars that drive around the landscape with a pathfinding.
Does anyone have links to ready-made solutions? Preferably free. Suitable for both C++ code and/or blueprints.