simple FPS level and video tutorial request

Hi, the video tutorials that you did here https:///user/UnrealDevelopmentKit
are extremely helpful.

I would like to also suggest a very simple FPS level be created for those of us who are not as skilled as others here working with Unreal yet. One that is single-player and comes with the arms and gun textured, a hud and multiple gun slots. With some guns on the floor for pick up. And ammo and health to pick up. Plus an enemy to place.

Then a step-by-step video tutorial for such things as:

How to re-texture the arms and weapons.
How to add imported / custom weapons.
Blueprint that makes a weapon able to be picked up and put in inventory.
Which buttons to lock to different weapons (i.e. press 4 the rifle comes up, 5 a shotgun, 0 weapon is hidden)
How to customize the HUD.
How to change the value of the ammo or health pickups.

I’m sure others have suggestions for more…

Thanks :slight_smile:

P.S. - I did try to find all of this online first, but didn’t come up with much, probably since the engine release is still relatively new for most people.

  • “Female game developers rock!”*

Here is a video tutorial about that topic: ?v=RjbwYKqZmgg :wink:
**
Result: **?v=gEGu_CucoC0

Thanks :slight_smile:

“Female game developers rock!”

I’ve added a few more items to the list for a **Single Player **First Person Shooter video tutorial series:

How to re-texture the arms.
How to add imported / custom weapons.
Blueprint that makes a weapon able to be picked up and put in inventory.
Which buttons to lock to different weapons (i.e. press 4 the rifle comes up, 5 a shotgun, 0 weapon is hidden)
How to filter through weapons on the HUD.
****How to customize the HUD.
How to create a Health pick-up from scratch (with whatever mesh you choose from a soda can to a first aid kit) and change the value the health it gives.

Player:
How to add footstep sounds to certain materials (i.e. metal has different sound than wood)
Audio sounds for different events such as jumping, dying, etc.
Crouch (so they can enter an air vent or go under an obstacle)

Enemies:

How to spawn enemies.
Adjust enemy health / strength.
Keep enemy body or destroy after a certain period of time.
Loot enemy when dead?
Blood decals.

Bonus Content:
How to have player move items (such as crates)

Any other suggestions?

Thanks :slight_smile:

“Female game developers rock!”