Hi everyone. First time posting here as I can normally find tutorials for things by searching and youtube etc but can’t fund much about this, probably because it’s to easy (im pretty new to UE4)
I just want to find out the procedure of animating a camera path through a scene. If any of you have seen the ‘Welcome to Oculus’ demo for VR then thats what I’m after. A ‘Sit Down’ experience where the camera moves through a building and the user has head movement using the Rift from that position only. I’ve found this the most comfortable way for new users and want to try one for an archviz project. In things like cinema 4D i would do this with splines and a camera. Is it similar in UE4?
Any point in the right direction greatly appreciated!